openshot-audio
0.1.5
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#include <juce_ToneGeneratorAudioSource.h>
Public Member Functions | |
ToneGeneratorAudioSource () | |
~ToneGeneratorAudioSource () | |
void | setAmplitude (float newAmplitude) |
void | setFrequency (double newFrequencyHz) |
void | prepareToPlay (int samplesPerBlockExpected, double sampleRate) override |
void | releaseResources () override |
void | getNextAudioBlock (const AudioSourceChannelInfo &) override |
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virtual | ~AudioSource () |
Additional Inherited Members | |
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AudioSource () noexcept | |
A simple AudioSource that generates a sine wave.
ToneGeneratorAudioSource::ToneGeneratorAudioSource | ( | ) |
Creates a ToneGeneratorAudioSource.
ToneGeneratorAudioSource::~ToneGeneratorAudioSource | ( | ) |
Destructor.
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overridevirtual |
Implementation of the AudioSource method.
Implements AudioSource.
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overridevirtual |
Implementation of the AudioSource method.
Implements AudioSource.
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overridevirtual |
Implementation of the AudioSource method.
Implements AudioSource.
void ToneGeneratorAudioSource::setAmplitude | ( | float | newAmplitude | ) |
Sets the signal's amplitude.
void ToneGeneratorAudioSource::setFrequency | ( | double | newFrequencyHz | ) |
Sets the signal's frequency.